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- <k3dml>
- <shaders>
- <shader type="volume" name="k3d_noisysmoke">
- <description>Creates a volumetric smoke with random variations in density</description>
- <authors>Larry Gritz</authors>
- <argument name="density" storage_class="uniform" type="float" extended_type="float" array_count="1" space="" output="false" default_value="60"/>
- <argument name="integstart" storage_class="uniform" type="float" extended_type="float" array_count="1" space="" output="false" default_value="0"/>
- <argument name="integend" storage_class="uniform" type="float" extended_type="float" array_count="1" space="" output="false" default_value="100"/>
- <argument name="stepsize" storage_class="uniform" type="float" extended_type="float" array_count="1" space="" output="false" default_value="0.1"/>
- <argument name="debug" storage_class="uniform" type="float" extended_type="float" array_count="1" space="" output="false" default_value="0"/>
- <argument name="use_lighting" storage_class="uniform" type="float" extended_type="float" array_count="1" space="" output="false" default_value="1"/>
- <argument name="use_noise" storage_class="uniform" type="float" extended_type="float" array_count="1" space="" output="false" default_value="1"/>
- <argument name="scatter" storage_class="uniform" type="color" extended_type="color" array_count="1" space="" output="false" default_value="1 1 1"/>
- <argument name="octaves" storage_class="uniform" type="float" extended_type="float" array_count="1" space="" output="false" default_value="3"/>
- <argument name="freq" storage_class="uniform" type="float" extended_type="float" array_count="1" space="" output="false" default_value="1"/>
- <argument name="smokevary" storage_class="uniform" type="float" extended_type="float" array_count="1" space="" output="false" default_value="1"/>
- <argument name="lightscale" storage_class="uniform" type="float" extended_type="float" array_count="1" space="" output="false" default_value="15"/>
- </shader>
- </shaders>
- </k3dml>
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